Brief

Nickname: BEE
Location: Shanghai
Personal Website: lxs.sh
Role: Ninja Developer
Language:
   C++ / Lua / C# / TypeScript / JavaScript / ASM / Basic
Engine:
   Cocos2d-x / Cocos Creator / Unity

Projects

2020 - Unpublic project

Role: Gameplay Programmer
Status: Developing
Platform: iOS & Android
Engine: CocosCreator
Language: TypeScript

2020 - Pianista China Edition (钢琴师)

Role: Lead Programmer
Status: Developing
Platform: iOS/Android/Switch
Language: C#
Engine: Unity
Url: https://www.taptap.com/app/61141

2019 - Confidential project

Role: Gameplay & Core Programmer & Backend Programmer
Status: Online
Platform: iOS & Android
Engine: Cocos2d-x
Language: C++/Lua/Java
Url: protected

2019 - RhythmMaster MiniGame 2.0 (节奏大师偶像派对)

Role: Gameplay Programmer
Status: Online
Platform: QQ / Wechat Mini Game
Engine: LayaAir
Language: typescript
Play: Search 节奏大师 in wechat/qq

2018 - DJMaster

Role:
   Low Latency Audio Playback Framework
   Gameplay Foundation Programming
   First Demo Programming
Status: Online
Platform: iOS / Android
Engine: Unity
Language: C# / C++ / Objective-C / Java

2018 - RhythmMaster (节奏大师小游戏 v1.0)

Role: Lead Programmer
Status: Offline (Upgraded to v2.0)
Platform: Wechat Mini Game
Engine: CocosCreator
Language: Javascript

2016 - BeatEVO YG (节奏大爆炸)

Role: Lead Programmer
Status: Online
Platform: iOS / Android
Engine: Cocos2d-x
Language: C++ / Lua

2015 - Drum Education Platform

Role: Lead Programmer
Platform: Win32
Engine: Cocos2d-x / Flash / Win32 Programming